Febuary 15 , 1993
Editor and Publisher.............Brian Hilbern
DTP Editor.......................Dave Trutzenbach
Telecommunications Editor........Darren Trutzenbach
Games Editor.....................Jeff Coon
Technical Editor.................Position Open
Programming Editor...............Position Open
Business Editor..................Brian Hilbern
Support BBS's
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Atari Power User Magazine is available through the ISIS Network
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Contents this Week
General Information:
* User Group Newsletter Exchange
Business:
* Atari Business: FAX Modems
Telecommunications:
* ISIS Network
Software Review:
* STraight FAX! 1.6
* PhotoChrome 3.0
* Oxyd
Editor's Notes
We're Back!!! That's right ST Power User Magazine is back
online. After 2 years of being gone we are back. In case some of
you don't remember what happened we suffered a massive hard drive
loss and all our work went down with the hard drive. After that a
couple of our writers jumped the ST boat and swam over to IBM's
and a couple more just disappeared.
Let me take this opurtunity to introduce myself again. My
name is Brian Hilbern. I have been in the business of selling
Atari hardware and software for almost 5 years now. I have run a
BBS using an ST for almost 5 years. I originally started this
magazine 2 years ago because I felt that the magazines currently
out were big heads. This magazine was originally to be devoted to
the programming wizards of the PD and shareware world and to let
you the readers know what is available and wether you should waste
your money buying the disk from a PD software company or
downloading from a pay service. We will still be doing that but
we will also be doing commercial programs as well.
We want to continue with the same quality that we had before.
The magazine has a new group of writers some of whom have written
for ST magazines in the past and a few first time writers that I'm
sure will do a fine job and will become even better in the future.
We now have a new name also. We are changing from ST Power
User to Atari Power User because of the new Atari computers.
And with the soon to be released Falcon 030 there will be even
more to talk about in the future.
I want to take this time to thank the readers of ST Power
User for their support in the past. We are glad to be back and
hope that you are happy to see us once again.
User Group Notice
Atari Power User is compiling a list of ST User Groups who are
interested newsletter exchanges with other user groups. Please
send us your groups name and address and it will be added to the
list.
All articles in this magazine may be reproduced for non-
commercial use as long as credit is given to the magazine and
writer and the article is not edited.
Desktop Publishing
Coming Next Month!!
Atari ST/E PhotoChrome v3.00
Douglas Little
160 Goremire Road,
Carluke, Lanarkshire
Scotland. ML8 4PN.
Shareware 2-5 pounds suggested (apprx 3-8 US Dollars)
(c) 1992 Pixel Twins Shareware Utilities.
The following is extracted from the DOC's for PhotoChrome.
The author of the program says it better than anyone.
The review of the program follows at the end.
You are now the proud owner of the PhotoChrome graphics card
emulator. It is the only one of its type currently available for the
Atari ST and is capable of out-performing all other screen modes
including the infamous HAM and HalfBrite displays on the Commodore
Amiga.
It's basic specification is the ability to load most IFF formats,
24-Bit True colour screens (16 million colours), GIF files and
VidiChrome digitised 'RGB' colour separations (4096 colours) before
converting to one of six powerful screen modes.
THE 6 CONVERSION MODES
The six screen modes are...
- Spectrum 512 > 42/45 cols per scanline from 512 on an ST
or STE.
- Spectrum 4096 > 42/45 cols per scanline from 4096 on an STE.
- PCS-ST > 48 colours per scanline from 512 on an ST
or STE.
- PCS-STE > 48 colours per scanline from 4096 on an STE.
- Super HAM > A full 4096 colours out of 4096 on an ST
or STE.
- STE PhotoChrome > 19200 colours out of 32768 on an STE.
Modes 1 and 2 are basically real Spectrum-512 files. They are not
compressed, but Spectrum can do this if you need it. STE mode seems to
handle pictures better than I had expected, since with such a large
palette the colour assignments tend to be used up twice as quickly.
Modes 3 and 4 are my own custom versions of the Spectrum display.
They both have a few extra colours to play with, filling up the streaks
and dots Spectrum can often leave behind. This is my own 'PCS' format
(PhotoChrome Screen) and uses the best of 2 compression methods.
Modes 5 and 6 are actually impossible, so just accept they work
and don't ask too many questions!
SUPER HAM is an emulation of the Hold And Modify mode normally
exclusive to the Commodore Amiga. After some experimentation with my
own Amiga, I found that HAM is not actually as capable of displaying
some of the more detailed colour images (especially with high levels of
contrast or lots of sharp lines) and so renamed my own format 'SUPER
HAM'. Many HAM pictures are of course better as they have many more
colours per line, but have to smudge and blend to obtain them.
PHOTOCHROME is only available when the source picture contains in
excess of 4096 colours (i.e. QRT 16-million colour pictures), and then
only to STE owners. However, if you do have an STE and some RAW files
knocking about (STF cover disk 35!) then you are in for a treat indeed!
Eat your heart out, VGA! This is the most powerful mode available short
of a real Graphics card, with 19200 colours on-screen at once from a
largish palette of 32768! (15-bit colour). The picture requires two
conversion passes, but is well worth the wait!
N.B. Pictures saved out as Super HAM or PhotoChrome tend to be
anywhere from large to enormous, even with fancy compression. Bear this
in mind when testing out the hatched and fractal stippling options!
(Check out PCSVIEW.DOC for info on better compression...)
FEATURES
STIPPLING.
Generally, if the source picture holds more colours than the
destination format (i.e. RAW > SPU) then you are allowed stippling.
The three options are CLEAN - just leave the picture as it is, HATCHED
- use levels of hatching to make up in-between colours and FRACTAL -
the weird one. This uses fractal numbers to highlight/leave each pixel
on the screen, the result being that graduated colours look more obvious
but you get a weird 'oil-painting' effect. It really only works well
in PhotoChrome and super-HAM modes.
ERROR/FLICKER FREE. (SUPER HAM/PHOTOCHROME ONLY)
Error-free mode makes a better job of mega-colourful pictures
but is not normally needed (a sort of last-resort). 'Flicker-free'
should be used where available, the only problem being that it chews
through the colour tables at an alarming rate (keep an eye on QRT
screens). N.B. STE PhotoChrome mode is fixed at ERROR-FREE in 60Hz,
since flicker is minimal with such a large palette.
FLICKER-FREE mode CAN sometimes reduce the quality of the screen...
50/60 Hz MODES. (SUPER HAM and QRT PICTURES ONLY)
Basically, everything runs at 50Hz, with a couple of exceptions.
QRT pictures tend to have a 60Hz aspect ratio (not fixed but the option
is there) causing the screen to look squashed at 50Hz. Also, PHOTOCHROME
mode looks best at 60Hz anyway, so it is left as the default frequency.
60Hz also helps when 'flicker-free' option has been avoided for
accuracy. To change the default, click on the 50Hz button. All screens
will now run at 50Hz regardless of how they might look. To switch modes
while viewing the picture, hit the '*' key.
SPECTRUM OPTIONS.
Spectrum 512 does not use all of it's available colours. Colour 0
(background colour) is always black and colour 15 is reserved for drawing
and for the mouse pointer etc. leaving 14 variable colours for use in the
picture. There are 3 palette changes per line meaning (16-2)*3 or 42
cols available for alteration on each individual scanline of the
screen. The 'LEGAL COLOURS' option uses just these colours. The 'ALL
COLOURS' option however releases colour 15 for use, meaning (16-1)*3 or
45 cols per line. The only disadvantage is that Spectrum will crack up
if you try to load them in. Any pixels using colour 15 will turn bright
orange and look a right mess. You have been warned... (N.B. slideshows
should display these pictures no probs.)
LIMITATIONS
Hmmm, I'm not sure there are any, really..
No, seriously, there are a few bits you should know about before
creating slideshows full of pretty pictures!
RAW's
QRT screens can be any width or height (<=320*200) and will be
centred on the screen with a black border. If you use the 'flicker-
free' option (SUPER HAM only) some loss of detail or palette-errors
might occur on very complex pictures. To avoid this you may have to use
the 'error-free' mode instead (at 60Hz there is very little flicker
anyway). To cut down any flicker you may still see, reduce the contrast
setting on your monitor.
GIF's
The program can load GIF's of any height or width and will offer
the option to either squash the picture, or select a 320*200 zone.
320*200 GIF's will bypass this stage. To select a zone, use the arrow-
keys and 'SPACE' when satisfied.
IFF's
The program can load ILBM IFF's of any height or width but will
crop them to 320*200 (a later version will contain squash/interlace
options). The real bonus is that it eats up colours like nothing else.
All of the Amiga pictures I fed it looked identical to the originals,
with no loss of colour or detail! (HalfBrite 64 colour IFF's are
supported properly)
RGB's
VidiChrome RGB screens suffer from very few limitations. Generally
you should choose the 'flicker-free' option all the time and if you
spot dots/errors on the screen (rare) you can resort to 60Hz and
'error-free' mode.
SYNC PROBLEMS.
It came to my attention some time ago that both Spectrum-512 and
GFA Raytrace suffered from video-synchronisation problems. This caused
very irritating little dots or vertical lines to appear from time to
time and totally ruin the effect of the picture. It was also very
embarrasing when trying to show off the ST's capabilities to other
members of the computer world (i.e. Amiga-people). These programs
are supplied with a 'SYNC.PRG' which, contrary to many peoples beliefs
does sod-all to fix the problem. All it does is TELL you whether your
ST is READY to display a picture or NOT, having no effect on the
machine at all. The only way to rectify a 'no-sync' situation is to
TURN OFF and reboot, resetting the video-clock hardware and hopefully
reversing the situation. Generally it takes a few tries before success,
and although I have seen a few ST's that ALWAYS boot up properly, the
effect on STE's is generally quite bad (just try to merge a colour
digitised picture in 4096 colour mode in VidiChrome and you'll probably
see what I mean).
Anyway, Since my own display code incorporates similar colour-
switch techniques, PhotoChrome was initially prone to this bugging
effect. After a lot of work and an equal amount of problems it has been
solved, and as far as I know, is rectified on all ST's and STE's. All
pictures saved out from PhotoChrome (including Spectrum-512/4096) are
'immunised' against sync problems, regardless of which slideshow
program you choose to display them (they even load into Spectrum
itself! Although if you mess about with the picture, Spectrum will re-
assign the colours and destroy the immunised structure of the screen.
SAVING A PICTURE
To save a screen, hit 'RETURN' or 'S' once it has been converted
and is being displayed. The file will take a few seconds to compress
before giving you a file selector. The program will check diskspace
prior to saving the screen.
To switch 50/60 Hz on the same screen, hit the '*' key. This will
be recorded into the file for displaying in the slideshow.
While selecting a part of a GIF picture, use the arrow keys and
'SPACE' when done.
PhotoChrome Review
By Brian Hilbern
There are not enough good things I can say about this
program. The quality of the converted pictures is excellent.
The program is very simple to use. Included with the program is a
viewer and a slide show program. If you own an ST or STe you will
be delighted with the results. The picture quality is
outstanding and you can't beat the price.
Overall Rating
This part is easy. I have to give it a 10 all around.
Download this program. You'll really like it.
Oxyd
By Brian Hilbern
Oxyd is an interesting new PD game. The object of the game
is to move this round object through different scenes without
destroying it. And to move from one scene to another you turn on
these other boxes to show their colors. You match the colors of
one object with the color of another then they are locked in.
Then you go to the next color. Only 2 objects may show their
color at the same time. If you open one and then the next one
doesn't match the first one you opened will close.
You must move the round object through different areas trying
to avoid obsticles and trying to find a way past obsticles. Later
in the game you must put an explosive to blow up certain objects
so you can get around them.
All the movement is done with the mouse. I have only gotten
through about 8 levels so far. It's a tough game. One thing you
must remember is to record what level you are on. Before you
enter a level you are given a level code. Write the code down and
if you loose you can type the code and it will allow you to start
where you left off.
The graphics are very well done. I'm sure you will enjoy
playing this game.
Overall Rating: 9
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